H-O-H.ME
A blob of water looking for a place to call home.
Home is where we are most comfortable, and to get comfortable we adapt to whatever environment we land in. You play a blob of water crossing landscapes with simple controls, changing form as you interact with the world. Each form can reach different places, and eventually, maybe, a place that can be called home. I was one of two programmers on a team of artists and level designers. Made in Unity.